Organize your game logic around entities within your scenes.
Change any modules in 1 line of code.
Manage game resources , objects, scenes and settings all through our editor.
Embrace the power of C++, one of the fastest programming languages ever created. Take full advantage of object inheritance within your games.
Change the look and feel of the editor easily and take advantage of our dock system for small and large screens.
Portable design, no heavy installs or large export file sizes. We care about not wasting computer memory.
Create your games in the traditional 2D pixel system and push the boundaries of 2D.
Fill your game with 2D sprites, textures, tiles, geometry, lights, particles, text and more.
Develop your games and app with 1 codebase for all platforms.
Code now for all major desktop platforms.
With planned support for consoles and android/ios in 2021.
Released under the very permissive MIT license you can modify and tweak the Game Pencil Engine to your liking. Browse through the engine’s source code on our github page.
Every time we post this engine or speak about it, this question comes up. The answer is this simple, if you like the editor and your game performs well on your targeted platforms then choose Game Pencil. If you prefer to code in a lightweight and modular C++ engine we hope you would stay around.
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